Tag: gamification

Oct 19

Gamification – Learning can be fun

In an an article I wrote for Edutopia, “Gamifying Your Class to Meet the Needs of All Learners,” I talk about elements for gamification that can help differentiate for student learning. Here are resources as referenced from the article as well as other references. Edutopia article references Leveling Up Guide (pdf – doc) This guide …

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Jul 17

Learning through Pokemon Go – 15+ Resources

When Pokemon Go launched it created quite a buzz that continues to resonate. As an extension to my article, Pokemon Go… and Global Success Skills? via Edutopia, here are some resources to learn more about the game itself and possible uses for publication and other Authentic Learning Experiences for students. I’ll be adding to this list periodically. …

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Dec 16

Minecraft for Learning, pt. 2

Minecraft for Learning, Part 2: (Follow me on twitter at @jmccarthyeds to stay up to date on following posts.)  In the last post, I mentioned that minecraft is a way to include student voice into their learning. Students can help teachers make the connections by describing how they spend hours doing any of a variety of tasks. …

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Dec 11

Minecraft for Learning, pt. 1

Updated: August 2, 2016 Earlier this year, I was asked how Minecraft can be used in education. At the time, I’d done some digging in just that topic because my kids were deep into the game, both solo and through home networking. Recently, I’ve been asked to share more. So in the next several posts …

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