by John McCarthy | Aug 23, 2021 | Pedagogy
Gaming to Learn Having a positive collaborative culture in an esports program, such as clubs, intramurals, teams, camps, and courses is essential. A gamer code of conduct helps establish expectations and opens opportunities for reflection about what makes a gaming...
by Dagan McCarthy | Apr 5, 2021 | Esports, Gaming, strategies
What is Speed running Have you ever tried to consciously do something as fast as you can? This could be a race versus a direct opponent or this could be a small task where you are challenging yourself to do something as fast as you can. This is at its heart what...
by Dagan McCarthy | Dec 15, 2020 | Esports, Gaming
When playing a game, it can be hard to keep a level head. Whether you are excited because you are winning, sad because you are losing or angry at yourself or your team. It is imperative to keep calm If you do not, that win may turn into a loss and that game, you were...
by John McCarthy | Nov 16, 2020 | Pedagogy, resources, strategies
Frequent questions are asked about teaching and learning through virtual, blended, and hybrid models. While viewpoints may vary on how each of these models are defined, they all share an expectation to serve learners who attend remotely. Those who attend in-person can...
by Dagan McCarthy | Nov 10, 2020 | Pedagogy, resources
by Guest Blogger, Dagan McCarthy @DaganMcCarthy Milanote (https://milanote.com) is an interesting tool that allows for creating and sharing outlines with groups of people. It is sort of like Google Doc in that way. Milanote is intuitive allowing for you to hit the...
by John McCarthy | Nov 8, 2020 | Pedagogy, resources
Learning takes on many forms. Offering a mixed approach helps learners to explore from different contexts. This is why we’ve explored previously resources that support Open Education Resources (OER) that provides a treasure trove of rich quality material for...
by John McCarthy | Nov 4, 2020 | Pedagogy
By John McCarthy – Twitter: @JMcCarthyEdS Planning for Differentiation can feel challenging and overwhelming. Having written on this topic numerous times, a common concern raised by teachers is how complex it appears to plan for six elements: Instructional...
by John McCarthy | Nov 2, 2020 | Collaboration, Culture, Instructional Technology, resources, So All Can Learn, strategies, Voice
Engaging students in virtual and blended learning can feel challenging and overwhelming. When students feel connected to the learning, they are more likely to engage into the tasks. One approach is to build structures where students make active decisions and take...
by John McCarthy | Oct 26, 2020 | Pedagogy
Working with students in blended and virtual environments can be challenging. This is especially the case when resources for academics are limited. There are sites by different organizations and Teachers-Pay-Teachers that offer resources at a fee. But why should...
by John McCarthy | Oct 19, 2020 | Pedagogy
Announcing a collaboration with Teaching Times on offering rich online professional Masterclass Webinars to meet your professional needs. Teaching Times is a publisher of articles and resources for supporting educators across the globe. John McCarthy will be teaching...