by John McCarthy | May 30, 2024 | Esports, Gaming, Global Skills
DeSports Esports Camp Design & Curriculum Workshop Quick Details June 24 – 9am to 3:30pm Location: DePaul University: Jarvis Student Innovation Center DePaul University, 1 E Jackson Blvd, Chicago (Downtown) Free Admission (includes lunch) –...
by John McCarthy | Oct 23, 2023 | 21st Century Skills, Collaboration, Esports, Gaming, Global Skills, Pedagogy
Esports Camp Format Validated by an Evaluation Report Desports, an esports camp ran for one week for campers in grades 9-12. The camp followed a club style approach that focused on exploring computer science careers, experiencing a healthy gaming culture, and...
by John McCarthy | Aug 14, 2020 | Global Skills, PBL, Pedagogy, Project Based Learning
Welcome to Caravan of Knowledge! This special event occurs in Kazakhstan to support innovative practices in teaching and learning. Through this event, teachers from all over Kazakhstan are exploring and planning ways to implement powerful practices that bring alive...
by John McCarthy | Mar 22, 2018 | 21st Century Skills, Collaboration, Global Skills, Pedagogy
What really is Collaboration? Collaboration is an important 21st Century skill that is of critical need for our students as the future participants of industry, entrepreneurial opportunities, education, and government. Collaboration is a valuable commodity that in its...
by John McCarthy | Dec 18, 2017 | Differentiated Instruction, Global Skills, Pedagogy, strategies
Follow John McCarthy, EdS on Twitter at @JMcCarthyEdS. Check the resources on this site and here as well for So All Can Learn. Talk Moves: Students Learn to Own Learning Conversations In a science classroom at Marysville Middle School, the students in Amy...
by John McCarthy | Jul 17, 2016 | Game-Based Learning, Global Skills, Pedagogy, resources
When Pokemon Go launched it created quite a buzz that continues to resonate. As an extension to my article, Pokemon Go… and Global Success Skills? via Edutopia, here are some resources to learn more about the game itself and possible uses for publication and...