by John McCarthy | Oct 23, 2023 | 21st Century Skills, Collaboration, Esports, Gaming, Global Skills, Pedagogy
Esports Camp Format Validated by an Evaluation Report Desports, an esports camp ran for one week for campers in grades 9-12. The camp followed a club style approach that focused on exploring computer science careers, experiencing a healthy gaming culture, and...
by John McCarthy | Aug 23, 2021 | Pedagogy
Gaming to Learn Having a positive collaborative culture in an esports program, such as clubs, intramurals, teams, camps, and courses is essential. A gamer code of conduct helps establish expectations and opens opportunities for reflection about what makes a gaming...
by John McCarthy | Nov 16, 2020 | Pedagogy, resources, strategies
Frequent questions are asked about teaching and learning through virtual, blended, and hybrid models. While viewpoints may vary on how each of these models are defined, they all share an expectation to serve learners who attend remotely. Those who attend in-person can...
by Dagan McCarthy | Nov 10, 2020 | Pedagogy, resources
by Guest Blogger, Dagan McCarthy @DaganMcCarthy Milanote (https://milanote.com) is an interesting tool that allows for creating and sharing outlines with groups of people. It is sort of like Google Doc in that way. Milanote is intuitive allowing for you to hit the...
by John McCarthy | Nov 8, 2020 | Pedagogy, resources
Learning takes on many forms. Offering a mixed approach helps learners to explore from different contexts. This is why we’ve explored previously resources that support Open Education Resources (OER) that provides a treasure trove of rich quality material for...
by John McCarthy | Nov 4, 2020 | Pedagogy
By John McCarthy (updated on September 16, 2024) Planning for Differentiation can feel challenging and overwhelming. Having written on this topic numerous times, a common concern raised by teachers is how complex it appears to plan for six elements: Instructional...